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><channel><title>HellHeaven FX</title> <atom:link href="http://www.hhvfx.com/feed/" rel="self" type="application/rss+xml" /><link>http://www.hhvfx.com</link> <description>Specific middleware for advanced effects in video-games. 3D realtime particles editor.</description> <lastBuildDate>Wed, 09 May 2012 15:21:04 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>Copyright</title><link>http://www.hhvfx.com/2011/logos/</link> <comments>http://www.hhvfx.com/2011/logos/#comments</comments> <pubDate>Thu, 01 Dec 2011 10:54:49 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[footer_block_copyright]]></category><guid isPermaLink="false">http://www.hhvfx.be/?p=742</guid> <description><![CDATA[© Copyright 2005-2012 Persistant Studios. All Rights Reserved.]]></description> <content:encoded><![CDATA[<div class="copyright_text"><c1>© Copyright 2005-2012 Persistant Studios. All Rights Reserved.</c1></div><div class="copyright_logo"><img src="/wp-content/uploads/footer-logo-mono.png" alt="" title="footer-logo-mono" width="210" height="57" class="alignright size-full wp-image-710" /></div> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/logos/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>LINKS SHARE</title><link>http://www.hhvfx.com/2011/links-share/</link> <comments>http://www.hhvfx.com/2011/links-share/#comments</comments> <pubDate>Wed, 30 Nov 2011 17:37:48 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[footer_block_share]]></category><guid isPermaLink="false">http://www.hhvfx.be/?p=723</guid> <description><![CDATA[]]></description> <content:encoded><![CDATA[<ul><li><a href="http://www.youtube.com/user/PersistantStudiosCom"><img src="/wp-content/uploads/footer-bt-youtube.png" alt="" title="footer-bt-youtube" width="16" height="16" class="alignright size-full wp-image-704" /></a></li><li><a href="/contact"><img src="/wp-content/uploads/footer-bt-mail.png" alt="" title="footer-bt-mail" width="16" height="16" class="alignright size-full wp-image-704" /></a></li><li><a href="/rss"><img src="/wp-content/uploads/footer-bt-rss.png" alt="" title="footer-bt-rss" width="16" height="16" class="alignright size-full wp-image-704" /></a></li><li><a href="http://www.facebook.com/pages/HHVFX/154363404658354?sk=wall"><img src="/wp-content/uploads/footer-bt-facebook.png" alt="" title="footer-bt-facebook" width="16" height="16" class="alignright size-full wp-image-704" /></a></li></ul> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/links-share/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Featured Games</title><link>http://www.hhvfx.com/2011/featured-games/</link> <comments>http://www.hhvfx.com/2011/featured-games/#comments</comments> <pubDate>Wed, 30 Nov 2011 15:22:08 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[footer_block]]></category><guid isPermaLink="false">http://www.hhvfx.be/?p=712</guid> <description><![CDATA[The Cursed Crusade Kylotonn Games licenses HellHeaven Fx Our advanced particle technology brings new level of realism to The Cursed Crusade on PC/Xbox360/PS3]]></description> <content:encoded><![CDATA[<p><img src="/wp-content/uploads/footer-kt.png" alt="" title="footer-kt" width="136" height="169" class="alignleft size-full wp-image-708" /><br /> <b>The Cursed Crusade<br /> </b><br /> <a href="http://www.kylotonngames.com/" target="_blank" title="Kylotonn Games">Kylotonn Games</a> licenses HellHeaven Fx<br /> Our advanced particle technology brings new level of realism to <a href="http://www.thecursedcrusade.com/" title="The Cursed Crusade released on Xbox360, PS3, PC" target="_blank">The Cursed Crusade on PC/Xbox360/PS3</a></p> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/featured-games/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Latest News</title><link>http://www.hhvfx.com/2011/footer/</link> <comments>http://www.hhvfx.com/2011/footer/#comments</comments> <pubDate>Tue, 29 Nov 2011 14:10:20 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[footer_block_latest_news]]></category><guid isPermaLink="false">http://www.hhvfx.be/?p=678</guid> <description><![CDATA[NEW release and videos and new offices in Paris since end of April ! Support and feedback Wiki and forum are available. View our tutorials and send us your comments. GDC was great ! but too short&#8230; We will be &#8230; <a href="http://www.hhvfx.com/2011/footer/">Continued</a>]]></description> <content:encoded><![CDATA[<h4>NEW release and videos</h4><p>and new offices in Paris since end of April !</p><h4>Support and feedback</h4><p><a href="http://www.hhvfx.com/wiki" title="HHVFX wiki, tutorials and references" target="_blank">Wiki</a> and <a href="http://www.hhvfx.com/forum" title="Simply register and discuss with HHVFX team and other users" target="_blank">forum</a> are available. View our <a href="http://www.hhvfx.com/wiki/index.php/Particle_tutorials" title="Easy to follow, commented and illustrated" target="_blank">tutorials</a> and send us your comments.</p><h4>GDC was great ! but too short&#8230;</h4><p>We will be back !</p><h4>HHvFX @GDC March 2012</h4><p>We will attend the Game Developer Conference !<br /> Hope to see you in San Francisco.</p><h4><a href="http://www.hhvfx.com/editor/">New editor version</a> with update system included.</h4><h4>It was a pleasure to see you at Game Connection in Paris early December !</h4> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/footer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Editor</title><link>http://www.hhvfx.com/2011/editeur/</link> <comments>http://www.hhvfx.com/2011/editeur/#comments</comments> <pubDate>Tue, 26 Apr 2011 17:12:01 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[Big]]></category> <category><![CDATA[Links block]]></category><guid isPermaLink="false">http://sd-15830.dedibox.fr/hh-fx/?p=36</guid> <description><![CDATA[Allows Live tuning of particle system&#8217;s nodes (including custom render and evolve nodes) with instant feedback within the game on every platform. (coming soon)]]></description> <content:encoded><![CDATA[<p>Allows Live tuning of particle system&#8217;s nodes (including custom render and evolve nodes) with instant feedback within the game on every platform. (coming soon)</p> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/editeur/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Runtime</title><link>http://www.hhvfx.com/2011/runtime/</link> <comments>http://www.hhvfx.com/2011/runtime/#comments</comments> <pubDate>Tue, 26 Apr 2011 17:11:06 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[Big]]></category> <category><![CDATA[Links block]]></category><guid isPermaLink="false">http://sd-15830.dedibox.fr/hh-fx/?p=34</guid> <description><![CDATA[Available on PC, XBOX 360 and PS3, Hellheaven FX adds stunning realtime visual effects to your productions in only a few days. It takes advantage of each platform specificities (eg. scales on PS3 SPUs) and provides valuable realtime profiling tools]]></description> <content:encoded><![CDATA[<p>Available on <strong>PC, XBOX 360</strong> and <strong>PS3</strong>, <strong>Hellheaven FX</strong> adds stunning realtime visual effects to your productions in only a few days. It takes advantage of each platform specificities (eg. scales on PS3 SPUs) and provides valuable realtime profiling tools</p> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/runtime/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Contact us</title><link>http://www.hellheaven.fr/</link> <comments>http://www.hellheaven.fr/#comments</comments> <pubDate>Tue, 26 Apr 2011 17:09:30 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[Links block]]></category> <category><![CDATA[Small]]></category><guid isPermaLink="false">http://sd-15830.dedibox.fr/hh-fx/?p=32</guid> <description><![CDATA[Persistant Studios 9(ter), rue Auguste Barbier 75011 PARIS FRANCE contact@persistant.fr]]></description> <content:encoded><![CDATA[<p>Persistant Studios<br /> 9(ter), rue Auguste Barbier<br /> 75011 PARIS<br /> FRANCE</p><p><a href="contact" class="smcf-link">contact@persistant.fr</a></p> ]]></content:encoded> <wfw:commentRss>http://www.hellheaven.fr/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Specifications</title><link>http://www.hhvfx.com/2011/brochure-2/</link> <comments>http://www.hhvfx.com/2011/brochure-2/#comments</comments> <pubDate>Tue, 26 Apr 2011 17:08:53 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[Links block]]></category> <category><![CDATA[Small]]></category><guid isPermaLink="false">http://sd-15830.dedibox.fr/hh-fx/?p=30</guid> <description><![CDATA[Detailed PDF listing of Hellheaven FX features Download]]></description> <content:encoded><![CDATA[<p>Detailed PDF listing of <strong>Hellheaven FX</strong> features<br /> <br/><br/><br/><br /> <a class="bottom" target="_blank" href="http://hellheaven.fr/downloads/2011_04_29_SpecsFx.pdf">Download</a></p> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/brochure-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Sample DX</title><link>http://www.hhvfx.com/2011/sample-dx/</link> <comments>http://www.hhvfx.com/2011/sample-dx/#comments</comments> <pubDate>Tue, 26 Apr 2011 17:08:02 +0000</pubDate> <dc:creator>admin</dc:creator> <category><![CDATA[Links block]]></category> <category><![CDATA[Small]]></category><guid isPermaLink="false">http://sd-15830.dedibox.fr/hh-fx/?p=27</guid> <description><![CDATA[Realtime technical demonstration of runtime features Requires a DX9 compatible GPU Download]]></description> <content:encoded><![CDATA[<p>Realtime technical demonstration of runtime features<br /> <em>Requires a DX9 compatible GPU</em></p><p><a class="bottom" href="http://hellheaven.fr/downloads/distrib_samples_x86_2011-10-14_15-04.zip">Download</a></p> ]]></content:encoded> <wfw:commentRss>http://www.hhvfx.com/2011/sample-dx/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
